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AI Insights · Timothy · April 2023

Top 5 Hypercasual Games in Turkey Q1 2023: Performance Overview

Explore the performance of the top 5 hypercasual games in Turkey during Q1 2023, including trends in weekly downloads, revenue, and active users.

Top 5 Hypercasual Games in Turkey Q1 2023: Performance Overview

The first quarter of 2023 has shown interesting trends for the top hypercasual games in Turkey. Here’s a detailed look at the performance of the top 5 games on a unified platform, based on data from Sensor Tower.

Attack Hole - Black Hole Games from Homa saw significant growth in both weekly downloads and active users. Downloads started at 53.6K in late December 2022 and peaked at 329.6K by late January. Although there was a mid-quarter dip, the numbers rose again, reaching 241.6K by the end of March. Active users followed a similar pattern, with a peak of around 532.7K in late January and a high of 415.9K by the end of the quarter. Revenue increased steadily from mid-January, peaking at approximately $165 in the week of March 20.

Going Balls by Supersonic Studios LTD experienced a stable increase in weekly revenue, reaching about $430 in the week of March 20. Downloads fluctuated, starting at 101.5K and peaking at 224.4K in early March. Active users began the quarter at 562.3K, hitting a high of 822.1K in mid-March before settling at 610.2K by the end of the quarter.

2 3 4 Player Mini Games from Better World Games showed consistent download numbers, peaking at 156.4K in late January. Despite a slight decline towards the end of the quarter, the game maintained a substantial user base. Active users peaked at over 2.63M in early February and remained above 2M throughout the quarter.

Snake.io - Fun Snake .io Games by Kooapps Games saw a steady increase in active users, starting at 546.9K and reaching a peak of 857.9K in early February. Downloads also peaked at 170.2K in early February before gradually declining to 72.4K by the end of March. Revenue remained relatively stable, with a peak of $170 in late January.

Thief Puzzle: to pass a level from TapNation experienced steady download numbers, peaking at 148.1K in mid-February. Active users also grew, peaking at 308.8K in late February before a slight decline. Revenue remained modest, peaking at $46 in early March.

These insights are based on data from Sensor Tower. For more in-depth analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023